5E Divine Word. Spell guide for 5th edition. In most games, the players won’t.
Divine Word TV
Spell guide for 5th edition. Any number of creatures you can see within range. Web v duration instantaneous school evocation attack/save cha save damage/effect deafened (.) you utter a divine word, imbued with the power that shaped the world at the dawn of creation. Instantaneous you utter a divine word, imbued with the power that shaped the world at the dawn of creation. Its casting time is one bonus action and it targeting range is 30 feet. In most games, the players won’t. On a failed save, a creature suffers an effect based on its current hit points: Web divine word is relatively straightforward. You speak a word, your targets make the saving throw, and you get to debuff them if they fail. Choose any number of creatures you can see within range.
Choose any number of creatures you can see within range. On a failed save, a creature suffers an effect based on its current hit points: In most games, the players won’t. Each creature that can hear you must make a charisma saving throw. Web you utter a divine word, imbued with the power that shaped the world at the dawn of creation. Each creature that can hear you must make a charisma saving throw. Web divine word is relatively straightforward. On a failed save, a creature suffers an effect based on its current hit points: Choose any number of creatures you can see within range. Choose any number of creatures you can see within range. You utter a divine word, imbued with the power that shaped the world at the dawn of creation.